CSOMOD.COM Changelog

Latest updates from the [#1] Zombie Plague CSO Server

📢 CSOMOD Update — Fixes, Improvements & Optimizations #

17 Oct 2026

Fix
Improvement
Weapon

Hey everyone! 👋

We'd like to share a quick update on what's been happening with CSOMOD over the past few days.

We're working on modernizing the server's code, fixing known bugs, improving stability, and optimizing performance. This includes transitioning suitable functionality from HamSandwich and Fakemeta to ReAPI, alongside compatibility improvements involving ReGameDLL and ReHLDS.

🔧 What's being worked on?

  • ⚙️ Core modernization: Updating older plugin code and improving compatibility.
  • 🧟 Zombie Classes: Fixing bugs and improving class functionality and gameplay mechanics.
  • 🧑 Human Classes: Reviewing class abilities, attributes, and interactions.
  • 🔫 Weapons & Guns: Investigating weapon behavior, damage handling, and related bugs.
  • 🐛 Bug Fixes: Addressing plugin conflicts, unexpected behavior, and known issues.
  • 🚀 Performance: Optimizing plugin execution and reducing unnecessary processing.
  • 🛠️ Stability: Testing changes to prevent regressions and ensure a smoother experience.

This is ongoing work, and some issues require further investigation and testing before fixes can be deployed. Our goal is to improve the overall gameplay experience without introducing new problems.

We understand that recent issues may have affected server activity, so we want everyone to know that CSOMOD is still actively being maintained and improved.

Thank you for your patience, feedback, and continued support. We appreciate every player who keeps the community alive, and we hope to see you back in-game! ❤️

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